By Yuu Tanaka and Nardack. Released in Japan as “Deokure Tamer no Sono Higurashi” by GC Novels. Released in North America by J-Novel Club. Translated by A.M. Cola.
Another day, another attempt to squeeze 500 words out of “Yuto sure is a main character”. I’ve even compared it to Bofuri before, but the obvious comparison comes up again here. The designers of the game suddenly find that Yuto has done several random things that, when taken together, accidentally open up a boss battle well before they’re ready for it, so they have to make the boss more powerful, then they have to also give the players an out so that they don’t get too discouraged. Unfortunately, due to the nature of the help they give, and where the event takes place, and the connection means that guess who saves the day and gets the biggest bonus? Honestly, it’s a good thing that everyone adores Silver-Haired (some a bit too much), because they’re right, this game’s balance is always in danger of collapsing. Sorry about your daughter, my technician guy, it’s probably doomed. On the bright side, Yuto isn’t eating poison… yet. And romance is unlikely to be even one-sided here.
Yuto has always done things his own way, sometimes deciding to just relax and take it easy, so it should not be a surprise that he finds an area where he can literally weaponize being “chill”. (Later, he finds another one for being “rowdy”, with opposite yet comparable skill sets.) This allows him to do what he does best, which is make friends with NPCs, do things that make you smile, and then suddenly find he’s actually unlocked the key to the universe again. Then he’s asked by his friend Hamakaze (who seems like the sort of person who’s an overly stressed class president in the real world) to help her defeat some yokai… which ends up getting him more cute monsters. That he can play with in his new additions to his house, or take out on monster hunting quests, or break Alyssa’s mind again.
I do appreciate how we get the standard Alyssa breakdown here, but we’re also dragging in her co-worker… whose name, possibly deliberately, is Maple. It doesn’t matter who he tells, because he lacks the gamer common sense that everyone else has. This actually leads to the funniest joke in the book, where, during the final boss battle, he sees some of his weirder friends going all out, and asks Hamakaze if the more eccentric players are more powerful. She stares at him like he’s in The Office, and I get it. Yuto being oblivious to his own eccentricity is great. But it also underscores the other point of this series (and Bofuri), which is that there’s no way to play a game wrong. Just do what you want to do. Well, provided the designers agree with you. We do see in this volume that the folks who invented a game to be the complete opposite of this one bombed badly.
This series is in no danger of ending, and in no danger of having character development I could talk about. It is what it is. Relaxing fun.


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